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Virtual Worlds. gaming


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Week 11: Gaming and Virtual Worlds

Van Eck says that studies still have to be conducted as to the effectiveness of gaming for learning. Educators, librarians, and game developers will be more willing to spend resources on DGBL if there is strong concrete evidence that gaming is a strong learning medium. Even so, there is increasing attention being paid to gaming and virtual worlds in educational institutions and libraries. The readings were supportive of game-based learning.